Based on CppUnitLite, CppUTest represents a unit testing and mocking framework. Although it's written in C++, it can be used not only for C++, but also for C projects.
The tool is designed to facilitate a lightweight, simple and intuitive design, along with compatibility for both old and new platforms (including embedded systems). Made with test-driven development in mind, it utilizes just the necessary and suffice C++ features to help you with your work.
Aside from the source code, the downloaded package includes examples, tests and user documentation, together with a manual on how to install and deploy the framework on all supported platforms. Former CppTestTools users have to make a few changes to the code to convert it into CppUTest.
Common test macros can be created for defining a test – TEST(group, name), turning off a test's execution – IGNORE_TEST(group, name), declaring a test group to which other tests belong to and creating the link required from another library – TEST_GROUP(group), defining a test with a base class different than Utest – TEST_GROUP_BASE(group, base), as well as for exporting a test group's name to link it from another library – IMPORT_TEST_GROUP(group).
There are also source and pre-packaged editions available for Linux (Debian and Ubuntu) and Mac OS X (Homebrew).
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CppUnitLite is a C++ unit testing framework for C/C++ programs. Based on the popular unit testing framework CppUnit, CppUnitLite is small, fast, and more than enough to get started.
CppUnitLite Features:
– Speed and Size: CppUnitLite provides all of the features of CppUnit to simplify your testing. It is one of the fastest and smallest unit testing frameworks available and is enough to get started with unit testing for C or C++ projects.
– Simple and Intuitive: CppUnitLite’s interface and implementation are designed to be simple and intuitive. It takes just a few minutes to get up and running with unit testing. CppUnitLite doesn’t require any special knowledge of C++.
– Lightweight: CppUnitLite is suitable for both large and small projects. It is extremely lightweight and has proven to be very fast. CppUnitLite can run on every platform and any embedded system.
– Portable and Multi-Platform: CppUnitLite runs on every platform that runs C++ and most embedded systems. It has been ported to Unix, Windows, and OS X. It has been successfully used with code for all major languages and embedded systems.
– Highly Integrated: CppUnitLite is built on top of CppUnit. It is designed to run side by side with your application source code.
– TCMA, TCMB and TCA: TCMA and TCMB are the three “sugar” CppUnitLite macros that provide easy test creation. They consist of a class name, a test name, and a parameter list. The only required parameter is a test name. Each of the three macros allows you to set different flags using a set of boolean flags. TCMA is only concerned with generating the test name, allowing it to easily support test titles with underscores and more. TCMA also uses the parameter list to generate the test’s function name and any expected value as well as to provide custom assertions. These macros are equivalent to TEST(group, name), which requires you to pass the test’s group name in order to run it. TCMA is used to reduce the number of tests that you have to write. TCMA can also be used with tests that are already written.
TCMB is similar to TCMA, but uses the argument list instead. TCMB does not support test titles with underscores. The test’s function name is set
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CppUTest Serial Key is a fast, high-performance unit testing and mocking framework written in C++ for all major platforms. It provides the user with a simple, intuitive and elegant environment for writing test cases. Its features include support for test-driven development, an intuitive workflow, mock objects and a lightweight design.
It is based on CppUnitLite, a small, highly customizable unit testing framework for C++ that runs on Linux and Mac OS X. CppUnitLite is freeware and its source code is available in the GitHub repository.
The license for the tool is the MIT License.
Installation:
The easiest way to get started with this tool is to download the Debian package and install it with your package manager.
After installing the tool, you can either visit CppUTest’s website at www.cpputest.org or the GitHub page at for installation instructions.
Community forums:
Homepage:
CppUTest Supported platforms:
Linux
macOS
Windows
Android
Borland
Embedded Solutions
G++
Visual Studio 2008
Visual Studio 2010
Visual Studio 2012
Visual Studio 2013
Visual Studio 2015
Visual Studio 2017
Visual Studio 2019
Quickstart:
First, create a directory with a name and a path that’s relative to the root of your project.
Create a text file with a name like CppUTestConfig.h or CppUTestConfig.hpp, depending on the platform – under Linux and Mac OS X, put the file in your project’s directory, for example, in the root of your project or in a subdirectory. On Windows, you can put the file in the root of your project or in a subfolder, or even put it in a system folder. If you are using Eclipse, navigate to the project’s root directory and use the File > New > C++ File menu option.
Create a “CppUTest.h” or “CppUTest.hpp” file with the following content:
#ifndef CPPUNIT_UTEST_CPPUTEST_H
#define CPPUNIT_UTEST_CPPUTEST_H
#include
class CppUTest : public CppUnit
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CppUTest is a C++ unit testing framework for unit testing, and mocking. The project is designed to facilitate a lightweight, simple and intuitive design, along with compatibility for both old and new platforms (including embedded systems). Made with test-driven development in mind, it utilizes just the necessary and suffice C++ features to help you with your work.
CppUTest Feature List:
* Test suites for basic and resource-intensive scenarios, providing test coverage for C++ code.
* Compatible with both Microsoft Visual Studio and GNU (g++) compilers.
* Convenient and flexible:
– It uses the automatic IDENTIFY command line switch to aid in quickly adding tests to an existing suite.
– It captures the arguments passed to the test cases (including those from the command line) and prints them before the test case.
– Tear-down and test-setup functions are automatically generated and recognized by the framework.
* For C++ projects, the framework is based on CppUnitLite for unit tests and CppMockLite for mocking/stubbing.
* Python API and python test cases are available.
* Implementation is cross-platform. Linux and Mac users are supported.
* Unit test code generator. Code can be generated automatically using user’s environment settings (see CppUTestUser.cpp).
* Edit and run unit tests directly from the IDE.
* Very easy to setup and use:
– A source tree is created automatically when you import the unittest module.
– You can run tests individually in the same folder of the project or across the entire tree.
– Unit test definitions are automatically pulled in as part of the project build process.
– See all unit tests in the project structure.
– Import unit test’s source code as a separate library.
– Unit tests can be packaged into a separate.lib or.so file, for easy deployment of them along with your project.
* Very fast. Tests run in the order they are defined, once. There is no need for any compiler optimization.
* Speed is not the only priority: the project’s code is well designed to cope with various situations. Automated regression tests allow you to run the application and see that everything works as expected.
* Tons of free documentation:
– Frequently asked questions,
– User’s forum and documentation wiki.
* User documentation:
– C++ Unit Test Framework is a clone
What’s New in the?
CppUTest contains test macros that provide a simple way to specify test cases and test fixtures:
TEST(group, name):
Perform the specified test group using the specified test name.
CppUTest Example:
1. Create a unit test for the simple class HelloWorld. CppUTest should be able to create a test suite or library for it:
TEST_GROUP(HelloWorld, test_hello_world):
TEST(HelloWorld, HelloWorldExample) {
EXPECT_EQ(“Hello World”, “Hello World”);
}
If we try to run this test from the command line:
# g++ -std=c++11 -O2 -o HelloWorldHelloWorld.cpp -c HelloWorld.cpp
#./HelloWorld
It will succeed.
2. Initialize the testing framework:
TEST(HelloWorld, InitializeFramework) {
// The configuration type and configuration name of CppUTest.
CppUTest::set_type(CppUTest::STANDALONE);
CppUTest::set_name(“HelloWorld”);
}
3. Create a test for HelloWorld:
TEST(HelloWorld, HelloWorldExample) {
// Create the HelloWorld class. CppUTest should be able to create a test suite or library for it:
HelloWorld h;
EXPECT_EQ(“Hello World”, h.hello());
// Set the static member to 0 to initialize the class:
h.set_member_variable();
EXPECT_EQ(0, h.member_variable());
}
4. Run all tests in the HelloWorld test group.
TEST_GROUP(HelloWorld, test_hello_world) {
TEST(HelloWorld, HelloWorldExample);
TEST(HelloWorld, InitializeFramework);
}
The following scenario demonstrates how to use CppUTest from a C application.
Requirements:
CppUTest can be compiled and executed in the following platforms and compilers:
* Windows x86 (both Visual Studio and MinGW included): CppUTest can be used to test both dll and static libraries. It works with both Visual Studio 2017 and Visual Studio 2013 (Both new and old projects should be supported). However, it has better support for Visual Studio 2013 projects.
* Windows x64 (both Visual Studio
System Requirements:
– Video Output: 4:3 display or display 16:9 or 16:10
– CPU: Quad-Core CPU or faster
– Memory: 4GB
– Storage: 2GB available space
Windows OS: Windows 7 or newer
Please also see the manual for more detailed requirements.
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